Profiles

Games for Change is Gamified!

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Annabel Astbury

ABC Interactive

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Christopher Berry

Doctoral Researcher, GEElab, RMIT University

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Justin Brow

60 Sox

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Michelle Byrd

Co-President, Games for Change, New York

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John Cameron

TwoBulls

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Adrian Camm

Curriculum Innovation, Quantum Victoria

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Hamish Curry

State Library of Victoria

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Trent Custers

League of Geeks

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Daniel Donahoo

Director, Project Synthesis

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Stephen Ellis

World Vision

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Stefan Greuter

Associate Dean (Games & Animation), RMIT University

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Dean Groom

Co-Founder, Massively Minecraft

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Heather Kelley

Co-founder, Kokoromi experimental game collective

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Dale Linegar

Director, Oztron

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Jess McCulloch

Teacher Educator, Chinese Teacher Training Centre, Melbourne Uni

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Carolyn Mee

Serious Game Creator, cmee4 productions

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Floyd Mueller

Curator, Games for fitness and health, Exertion Games Lab, RMIT

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Tim Norton

Oxfam

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Marigo Raftopouos

Executive Producer and Co-Lead Curator, Games for Change, Australia-New Zealand

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Stefan Schutt

Victoria University

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David Smith

Games & Learning, Quantum Victoria

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Dominik Stampfl

Doctoral Researcher, GEElab, RMIT University

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Jens M. Stober

GEElab europe

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Bronwyn Stuckey

Doctor, Fellow | PLANE, DER Project, Center for Games and Impact, Arizona State University | Leader, Gameplay & Learning Communities (Xena, Warrior Princess)

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Keita Takahashi

Game director, visual designer, planer & costume character actor

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Susanne Tepe

Associate Dean (Games & Animation), RMIT University

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Chad Toprak

Curator, Games Arcade

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Steffen Walz

Chair and Co-Lead Curator, Games for Change, Australia-New Zealand

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Stephane Zerbib

The Hive

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