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Profiles
Games for Change is Gamified!
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Annabel Astbury
ABC Interactive
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Christopher Berry
Doctoral Researcher, GEElab, RMIT University
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Justin Brow
60 Sox
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Michelle Byrd
Co-President, Games for Change, New York
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John Cameron
TwoBulls
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Adrian Camm
Curriculum Innovation, Quantum Victoria
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Hamish Curry
State Library of Victoria
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Trent Custers
League of Geeks
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Daniel Donahoo
Director, Project Synthesis
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Stephen Ellis
World Vision
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Stefan Greuter
Associate Dean (Games & Animation), RMIT University
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Dean Groom
Co-Founder, Massively Minecraft
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Heather Kelley
Co-founder, Kokoromi experimental game collective
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Dale Linegar
Director, Oztron
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Jess McCulloch
Teacher Educator, Chinese Teacher Training Centre, Melbourne Uni
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Carolyn Mee
Serious Game Creator, cmee4 productions
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Floyd Mueller
Curator, Games for fitness and health, Exertion Games Lab, RMIT
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Tim Norton
Oxfam
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Marigo Raftopouos
Executive Producer and Co-Lead Curator, Games for Change, Australia-New Zealand
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Stefan Schutt
Victoria University
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David Smith
Games & Learning, Quantum Victoria
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Dominik Stampfl
Doctoral Researcher, GEElab, RMIT University
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Jens M. Stober
GEElab europe
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Bronwyn Stuckey
Doctor, Fellow | PLANE, DER Project, Center for Games and Impact, Arizona State University | Leader, Gameplay & Learning Communities (Xena, Warrior Princess)
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Keita Takahashi
Game director, visual designer, planer & costume character actor
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Susanne Tepe
Associate Dean (Games & Animation), RMIT University
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Chad Toprak
Curator, Games Arcade
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Steffen Walz
Chair and Co-Lead Curator, Games for Change, Australia-New Zealand
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Stephane Zerbib
The Hive
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